Just Cause 2 Review – An Open-World Game You Must Play

  • 9/10/10
    Graphics - 9/10/10
  • 7/10/10
    Story - 7/10/10
  • 10/10/10
    Playability - 10/10/10
  • 9.5/10/10
    Replayability - 9.5/10/10
  • 7/10/10
    Originality - 7/10/10

So many words can describe the massive scale of Just Cause 2, but two words come instantly to mind, epic and daunting. The game takes place on the immense island of Panau. This island has it all people. One point you will be flying a Boeing 737 over snow-capped mountains, and in the next moment cruising in a classic car on the sun soaked shoreline. I cannot stress enough how incredibly diverse this game is. 104 different vehicles, destructible devilish fun at every turn, and literally thousands of collectibles and power-ups littered across a gorgeously detailed and varied game play map. This game is all about the BOOM baby, and it delivers this perfectly. If you have A.D.D., this game could be your Waterloo. It will be your ruination. You will spend so much time running around like a chicken with your head cut off trying to explore every nook and cranny of Panau. So player beware you may turn on, tune out, and never come back.

In the second installment of the series you again play as Rico Rodriguez, all around badass for “The Agency”. He is rough, tough, and has his iconic grappling hook and parachute back. The great thing about these two items is they are easy to use and make stunt possibilities endless. The story takes Rico off to the south-east Asian island of Panau to hunt down your old mentor. Sounds like a cheesy action movie, doesn’t it? Well in a weird way I fell in love with it. It matches the arcade blow everything in sight up cheesy action movie style I adore so much in this game. Let’s face it though; if you are going to play this game it’s probably not for the storyline, you want to play this cause you get to blow shit up! I can assure you readers out there that this game will scratch every itch in your body to create havoc and destruction over a massive scale.

This game has done basically everything correctly. It is a “sandbox” style game, circa GTA or infamous. The great thing about comparing this game to the free roam capabilities of the GTA series is this game can go head to head with it, and come out on top. Sorry, I am the ultimate GTA fan boy but as far as roaming and variety in things to do and types of vehicles to use, Just Cause 2 is the new champ. So, readers, I assure you this game is a MUST BUY. If you play this game 24/7 for six months straight, you still will have not done everything. It gives you the absolute most for your dollar and is just too massive to not head to the stores and pick up. Good news, guys! If you still have had enough of Just Cause 2, Just Cause 4 will be out on December 4th, 2018. Preorder now at Amazon.

Graphics: I have never been to Southeast Asia, but I can now say I felt like I have been there. I am still flabbergasted at the detail and variety of environments on the massive island of Panau. The creators worked at it, and it shows. The vehicles are diverse as well. They really took great strides to not make the game look repetitive and dull. Now let’s get to the fun stuff… explosions! The explosions look vibrant and bright. They pop with color and will give you that ominous orange glow that makes you feel warm all over your body. So whether you’re skydiving high above the island or swimming on its tropical shoreline, this game looks and feels like the real deal.

Story: I am conflicted on this one. The story is corny and cheesy with enough one liners to make Arnold Schwarzenegger seem like William Shakespeare. I still enjoyed it though. The arcade/free roam/renegade style of the main character, Rico, just made it seem okay. The story will throw in a few shocking twists and turns and will keep you on your toes, but the dialogue is, like I said before, corny.

Playability: Now here is where the game takes off in a big way and leaves the competition in the dust. Instead of asking yourself “What can I do in this game?”, you seriously need to ask yourself “What can’t I do in this game?”. I found myself asking that again and again and again. If you’re creative and have a wild imagination, the sky is truly the limit.

Replayability: So have I mentioned the map is massive yet, or that you can do almost anything? Oh wait, I have about a million times. Well, that is because you won’t get bored… not within at least the first 50 hours.. It may be an exhausting task personally roaming around trying to visit and ultimately demolish all 350 plus “Settlements” in the game, but you will certainly try. With collectibles scattered all over to level up your massive arsenal of weapons and vehicles, you will have a good reason to visit as many places as possible. There is one thing the game does BRILLIANTLY, and that is transportation. How many “sandbox” or “free world” games have you played where you have to get across the map and just throw down your controller in frustration because you know it’s going to take you WAY too much time to traverse the massive map? Well people that is what this game does best. Rico has the ability to call in a Black Market at any time. If you want a transport, you got it. If you want a jet airdropped to you (make sure you have plenty of take off space), you got it. The one flaw is some of the missions do tend to get a little repetitive. Some of the missions may seem the same but hey look at it as another place you get to level to the ground with your one man army like arsenal of weapons.

Originality: Well the idea is not new by any means. It has been done by such games as GTA, Mercenaries, and Infamous just to name a few. What this game does do is improves upon all those games in all areas. Those games are left in the dust. This game is crowned the new king of the genre. How long will it have the crown? With no serious competition this year in sight I see this game sitting on top of the thrown for a long time. It will be hard to forget this one, so do yourself a favor and run to the story it’s worth every penny of that 60 dollar price tag.

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